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Friday, October 25, 2019
The Visual Re-Creation of Orpheus :: Jean Cocteau film Orpheus
The Visual Re-Creation of Orpheus    Jean Cocteauââ¬â¢s film Orpheus (1949) is an adaptation of the Greek mythological  figure of the same name. The alteration of the story into the visual medium of cinema is  an interesting one. The use of cinematography in the film is creative, and it incorporates  the essence of the myth with Cocteauââ¬â¢s own allegorical imagery. The symbolism of  characters and events accompanied by the use of visual effects create a message that is  uniquely significant.  The special effects are the primary contributor to the distinctive features of  Cocteauââ¬â¢s revision of the literary version. The devices that are incorporated in Orpheus,  such as running the film backwards (the inversion of time) and using the photographic  negative in some environments (inversion of space), function in numerous ways. On the  surface, they add a mystique to the diegetic world that connotes the supernatural and  uncanny nature of the narrative. In a more subtle way, however, they function  psychologically to expose the viewer to the functions and subordinate machinations of  the visual medium. In a way that is unique to the cinema, the special effects disrupt the  pleasant continuity of the viewer. This disjunction is inherent in the ethereal nature of  their circumstances and concomitant with its mythic origin.  The psychological fraction of cinema is the specialty of Jean-Louis Baudry in  Ideological Effects of the Basic Cinematographic Apparatus. He champions the idea that  in order for the ideological infrastructure of a film to be successful, it must abide by  certain filmic rules and not remind the viewer that they are simply witness to a  representation (rather than a presentation, or a reality). The moral of the Orphic myth,  ââ¬Å"Donââ¬â¢t look back,â⬠ seems to be a historical analog of Baudryââ¬â¢s thesis. The warning itself  applies to both Orpheus and the viewer of the film (ââ¬Å"Donââ¬â¢t look at Eurydiceâ⬠, and ââ¬Å"Donââ¬â¢t  look at the apparatusâ⬠). In this respect, the message of the Orphic myth is similarly the  message of Cocteau, from a cinematic standpoint. Thus, it is the particular circumstances  of the cinematic medium that multiply the efficacy of Orpheus.    For proof of Cocteauââ¬â¢s intention in creating this meaning, his previous film with  actor Jean Marais serves as the best example. Beauty and the Beast (1946) begins with a  note to the viewer to remain focused on the ââ¬Å"Once Upon a Timeâ⬠ mentality while  watching the movie. This preface is another example of the intentional shift of focus  away from the awareness of representation and towards a passive viewing experience.  Later in the film, a mirror speaks to the protagonist: ââ¬Å"I am your mirror, Belle.  					  The Visual Re-Creation of Orpheus  ::  Jean Cocteau film Orpheus  The Visual Re-Creation of Orpheus    Jean Cocteauââ¬â¢s film Orpheus (1949) is an adaptation of the Greek mythological  figure of the same name. The alteration of the story into the visual medium of cinema is  an interesting one. The use of cinematography in the film is creative, and it incorporates  the essence of the myth with Cocteauââ¬â¢s own allegorical imagery. The symbolism of  characters and events accompanied by the use of visual effects create a message that is  uniquely significant.  The special effects are the primary contributor to the distinctive features of  Cocteauââ¬â¢s revision of the literary version. The devices that are incorporated in Orpheus,  such as running the film backwards (the inversion of time) and using the photographic  negative in some environments (inversion of space), function in numerous ways. On the  surface, they add a mystique to the diegetic world that connotes the supernatural and  uncanny nature of the narrative. In a more subtle way, however, they function  psychologically to expose the viewer to the functions and subordinate machinations of  the visual medium. In a way that is unique to the cinema, the special effects disrupt the  pleasant continuity of the viewer. This disjunction is inherent in the ethereal nature of  their circumstances and concomitant with its mythic origin.  The psychological fraction of cinema is the specialty of Jean-Louis Baudry in  Ideological Effects of the Basic Cinematographic Apparatus. He champions the idea that  in order for the ideological infrastructure of a film to be successful, it must abide by  certain filmic rules and not remind the viewer that they are simply witness to a  representation (rather than a presentation, or a reality). The moral of the Orphic myth,  ââ¬Å"Donââ¬â¢t look back,â⬠ seems to be a historical analog of Baudryââ¬â¢s thesis. The warning itself  applies to both Orpheus and the viewer of the film (ââ¬Å"Donââ¬â¢t look at Eurydiceâ⬠, and ââ¬Å"Donââ¬â¢t  look at the apparatusâ⬠). In this respect, the message of the Orphic myth is similarly the  message of Cocteau, from a cinematic standpoint. Thus, it is the particular circumstances  of the cinematic medium that multiply the efficacy of Orpheus.    For proof of Cocteauââ¬â¢s intention in creating this meaning, his previous film with  actor Jean Marais serves as the best example. Beauty and the Beast (1946) begins with a  note to the viewer to remain focused on the ââ¬Å"Once Upon a Timeâ⬠ mentality while  watching the movie. This preface is another example of the intentional shift of focus  away from the awareness of representation and towards a passive viewing experience.  Later in the film, a mirror speaks to the protagonist: ââ¬Å"I am your mirror, Belle.  					    
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